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Starsector colonization
Starsector colonization









starsector colonization
  1. #STARSECTOR COLONIZATION MOD#
  2. #STARSECTOR COLONIZATION MODS#

  • Tier Zero (1000) : Administrator has no skills.
  • starsector colonization

    You can now change their spawn rate in settings.json. The spawning rate of the Tier 0,1,2 was also 50%,45%,5% which made it incredibly difficult to find more talented administrators which the new tier system addresses. Their hire cost are much lower than vanilla, but their maintenance will be 2.5x their hiring cost. Tier 0,1,2 Administrators System are reworked into 6 different types of Administrators you can possibly hire. Cryorevival Facility will now produce organs when the market is a Free Port and has a certain population size above 4.

    #STARSECTOR COLONIZATION MOD#

    (Alpha Core would be level 20 in vanilla, this value is now able to be changed in the mod folder's setting.json whereas vanilla is hardcoded.) A Station commandeered by an Alpha Core will be level 29 given Gunnery Implants as a guaranteed skill.The higher the market size, the higher the possible max officer level and so on for lower. Levels of Mercenary Officers are now determined by the market's size.An officer at this level will have up to 9 maxed skills.

    starsector colonization

  • Star Fortresses are now commandeered by an officer ranging from 17 up to a max level of 26 (from 12).
  • An officer at this level may have up to 6 maxed skills.
  • Battle Stations are now commandeered by an officer ranging from 8 up to a max level of 17 (from 6).
  • An officer at this level may have up to 3 maxed skills.
  • Orbital Stations are now commandeered by an officer up to a max level of 8 (from 0).
  • This is easily fixed by redirecting the plugin in those industries.csv "com.fs." to "com.fs.".

    #STARSECTOR COLONIZATION MODS#

    Do not bother using this in a current save.įOR ADVANCED USERS: There are some custom stations made by faction mods that do not incorporate Better Colonies station code.











    Starsector colonization